Dark Entertainment

Company Owner
John H.

Age: 27

Position: Founder/CEO

Location
Unknown City Minnesota

USA

Company History
After John quit his part-time job at a bakery, he decided to start developing video games for a living. On 2/7/1985, Dark Entertainment opened its doors, and announced their first game Terrorville.

Development Team
John H. - Game Designer, Programmer, Writer, and Others

Drake Baker - Programmer

Anne Hachet - Artist, Writer, and Others

Jake Micheal  - Programmer

Terrorville
Terrorville was a 2D Survivial-Horror Adventure game for PC where you drive into a deserted village with your family and must survive for a pre-determined length of time. The game has an overhead view, and you can customize your character's looks and name. Food, water, ammunion and weapons can all be picked up, and there are "cutscenes" consisting of images and captions. Difficulty settings range from "Wimpy" to "Doomed"

The game was announced and released on July 2nd of 1985, but a fire in the production factory killed 4 workers and destroyed nearly the entire original production run. Only a handful of disks remained, which are highly sought-after collector's items. Rumors also persist that two of the programmers involved in the game's production died while the game was in development. Other rumors about minor, "creepy" incidents also exist, lending an air of mystery to an eerily-named and recently formed company, whose owner's last name and age are unknown and whose backstory is strangely generic. The game has even been called cursed or haunted by some, a potential plus to a survival-horror game.

The game was finally released in the USA, Canada, and Mexico on 12/11/1985, 5 months after it was originally meant to ship to stores.

No More Him
No More Him is a sad Romance Adventure game where you play as a teen girl named Emily. You point-and-Click your way through the game as you experience a miserable story of such an unfortunate girl. Explore forests, beaches, towns, and more as you discover little by little what happened to her in short cutscenes.

To make the game more interesting, you not only see what occurred to her in the past, but you can also choose what actions to take at certain moments, how you will interact with the locals, and decide what approach Emily will take in life from that point onward. If it is a puzzle adventure game you seek, then you are looking at the wrong game.

There were also eight optional minigames while playing the Story Mode. Once you played at least once in a minigame during the main game, you unlocked them in Minigame Mode so you didn't have to go back to Story Mode to play them.

For additional features and to make the game more realistic, the game had actual sound and day and night cycles that would affect NPCs.

No More Him released on March 12, 1986. It sold for $50 USD in North America, and $60 USD elsewhere.